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Pannotia Campaign Setting

Open Gaming License

OPEN GAME LICENSE Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a) "Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b) "Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d) "Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.

2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.

3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.

5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.

6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.

8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.

10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.

12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.

13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.

14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

15 COPYRIGHT NOTICE

Open Game License v 1.0, © 2000, Wizards of the Coast, Inc.

System Reference Document, © 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

Modern System Reference Document, © 2002 Wizards of the Coast, Inc.; Authors: Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker.


Aasimar & Tiefling: A Guidebook to the Planetouched, © 2005 Green Ronin Publishing, LLC, Author: Robert J. Schwalb

Advanced Bestiary, © 2004 Green Ronin Publishing, LLC, Author: Matthew Sernett

Book of Templates, © 2002 Silverthorne Games; Author: Ian Johnston.

Book of Templates: Deluxe Edition, © 2003 Silverthorne Games; Authors: Ian Johnston and Chris S. Sims.

Book of Templates: Deluxe Edition, © 2005 Silverthorne Games; Authors: Ian Johnston and Chris S. Sims.

Cleave Asunder, © 2000 Michael J. Kletch

Creature Collection, © 2000 Clark Peterson.

Creature Collection 2: Dark Menagerie, © 2001 White Wolf Publishing, Inc.

Cross-Class Learning, © 2000 Bradley H. Bemis, Jr.

Diplomacy skill variant rules © 2000-2006 Rich Burlew.

The Divine and the Defeated, © 2001 White Wolf Publishing, Inc.

Dragons, © 2001 Alderac Entertainment Group, Inc.; Authors: A. A. Acevedo, J. Darby Douglas III, Peter Flanagan, Andrew Getting, Mike Leader, Mike Mearls, Jim Pinto, Ree Soesbee, Douglas Sun.

Encyclopaedia Arcane - Constructs, © 2002 Mongoose Publishing.

Encyclopaedia Arcane: Necromancy-Beyond the Grave, © 2001 Mongoose Publishing.

Everquest: Roleplaying Game Player's Handbook, © 2002 Sony Computer Entertainment America Inc.

Fleshbound Vampire, Padrafyte (Half-Medusa), Nettlecloud Vermin (Nettlecloud Spider), Skinrug, Thermic Elemental, and Many-Headed (Two-Headed Mutant) are Open Game Content from www.SeanKReynolds.com, © 2001, 2002, 2003 Sean K Reynolds.

Heroes of High Favor: Dwarves, © 2002 Benjamin R. Durbin; published by Bad Axe Games, LLC.

Hollowfaust: City of the Necromancers, © 2001 White Wolf Publishing, Inc.

The Hypertext d20 SRD © 2004, Jans W Carton.

Librum Equitis, Volume 1, © 2001 Ambient Inc.; Author: Matthew Jason Parent.

Magic, © 2002 Alderac Entertainment Group, Inc.

Magic of Rokugan, © 2002 Alderac Entertainment Group, Inc.

A Magical Society: Guide to Monster Statistics, © 2005 Expeditious Retreat Press, Author: Joseph Browning

Mindbender (Non-Euclidean) template © 2003 Greg Ragland.

Mithril: City of the Golem, © 2001 White Wolf Publishing, Inc.

Monster Manual II © 2002, Wizards of the Coast, Inc.

Monte Cook's Arcana Unearthed, © 2003 Monte J. Cook. All rights reserved.

Mutants & Masterminds, © 2002 Green Ronin Publishing.

Mythic Races, © 2001 Fantasy Flight, Inc.

Necromancer's Legacy-Thee Compleat Librum ov Gar'Udok's Necromantic Artes, © 2002 Mystic Eye Games & Ambient Inc.

Paleoskeleton template, © 2002 Erica Balsley

Plot & Poison: A Guidebook to Drow, © 2002 Green Ronin Publishing; Author: Matthew Sernett.

The Primal Codex, © 2001 Netherland Games Inc.

The Quintessential Cleric, © 2002 Mongoose Publishing.

The Quintessential Wizard, © 2002 Mongoose Publishing.

The templates: Breath Weapon, Dragon-blooded, Gigantic, Half-Template, Humanoid, and Miniature; domains Construct, Dread, Gloom; spells bestial aspect, bestial aspect other, create undead (revised), create greater undead (revised), fabricate spirit, fabricate greater spirit, greater bestial aspect, greater bestial aspect other, nimbus of fear, small miracle, and voidburst; characters: Kaavaak and Sven Varian; creatures: Elder Deer and Truagekin; items: Kaavaak's Crown Ruby; and rules: Variant Half-Dragons and Vorthr are all OGC and © 2003 Chris S. Sims.

Relics & Rituals, © 2000 Clark Peterson.

Relics & Rituals, © 2001, Clark Peterson

Rokugan, © 2001 Alderac Entertainment Group, Inc.

Secret College of Necromancy, © 2002 Green Ronin Publishing, Authors: David "Zeb" Cook and Wolfgang Baur.

The Shaman's Handbook, © 2002 Green Ronin Publishing; Author: Steve Kenson.

Thee Compleat Librum ov Gar'Udok's Necromantic Artes, © 2002 Ambient Inc.; Authors: M. Jason Parent, Denise Robinson, Chester Douglas II.

Spells & Magic, © 2002,Bastion Press, Inc.

Spells & Spellcraft, © 2002 Fantasy Flight Inc.

Swords of Our Fathers, © 2003 The Game Mechanics.

Tournaments, Taverns & Fairgrounds, © 2002, Natural 20 Press

Undead, © 2001 Alderac Entertainment Group, Inc.; Authors: Noah Dudley, Andrew Getting, Travis Heerman, Mike Mearls, Jim Pinto, Ree Soesbee, Eric Steiger, Douglas Sun, and Rich Wulf.

Unearthed Arcana © 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman.

Wild Spellcraft, © 2002, Natural 20 Press

The Wise and the Wicked, © 2001 White Wolf Publishing, Inc.

END OF LICENSE


Designation of Open Game Content: The game mechanics and rules descriptions, including materials derived from Open Game Content in the System Reference Document and other materials mentioned in the Section Fifteen of the above Open Game License, on this website is Open Game Content as defined in the Open Game License, above, with the exception of designated Product Identity. Such material is contained boxed areas such as the sample below for ease of identification. Beyond those boxed areas, sentences that refer to particular game mechanics are also designated as Open Game Content with the exception of designated Product Identity.

This is a sample of a box containing Open Game Content.

Designation of Closed Content: The description and backgrounds of any Open Game Content, unless explicitly stated otherwise, are closed content and cannot be republished, copied, or distributed without the consent of William Parrott.

Designation of Product Identity: Product Identity in this product includes (any and/or all of) the following terms; Chimeric Dream, The Chimeric Dream logo, www.ChimericDream.com, William Parrott, World of Pannotia, and all proper names of people, places or things associated with the products of Chimeric Dream and William Parrott. All illustrations, pictures, and diagrams on this site are Product Identity and the property of William Parrott, © 2007 unless otherwise stated above.

This website is Copyright 2007-2012, William Parrott. It is intended for personal use and may not be redistributed or reproduced without express written consent William Parrott. The name Chimeric Dream and its logo are trademarks William Parrott.