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Pannotia Campaign Setting

Skill Synergy

The new synergy bonus rule will be as follows: a character will receive the normal +2 for having a minimum of 5 ranks in the requisite skill(s), then an additional +1 for every 5 ranks beyond that (e.g. - +2 at 5 ranks, +3 at 10 ranks, +4 at 15 ranks, and so on).

Table: Skill Synergies
Requisite ranks in...Gives a bonus on...
autohypnosisknowledge (psionics) checks
bluffdiplomacy checks
bluffdisguise checks to act in character
bluffintimidate checks
bluffsense motive checks
bluffsleight of hand checks
concentrationautohypnosis checks
craftrelated appraise checks
decipher scriptuse magic device checks involving scrolls
escape artistuse rope checks involving bindings
handle animalride checks
handle animalwild empathy checks
jumptumble checks
knowledge (arcana)spellcraft checks
knowledge (architecture and engineering)search checks involving secret doors and similar compartments
knowledge (dungeoneering)survival checks when underground
knowledge (geography)survival checks to keep from getting lost or for avoiding hazards
knowledge (history)bardic knowledge checks
knowledge (local)gather information checks
knowledge (nature)survival checks in aboveground natural environments
knowledge (nobility and royalty)diplomacy checks
knowledge (psionics)psicraft checks
knowledge (religion)checks to turn or rebuke undead
knowledge (the planes)survival checks when on other planes
psicraftuse psionic device checks involving power stones
searchsurvival checks when following tracks
sense motivebluff checks
sense motivediplomacy checks
spellcraftuse magic device involving scrolls
survivalknowledge (nature) checks
tumblebalance checks
tumblejump checks
use magic devicespellcraft checks to decipher scrolls
use psionic devicepsicraft checks to address power stones
use ropeclimb checks involving climbing ropes
use ropeescape artist checks involving ropes

Table: Synergy Bonuses
# of RanksBonus
5+2
10+3
15+4
20+5
25+6
30+7
35+8
40+9
45+10
50+11
55+12
60+13
65+14
70+15
75+16
80+17